UO Developers (Current)
>> News Involving UO Developers
>> Past UO Developers/Team Members
People whom we consider to be Current Ultima Online Legends:
>> Jason “Stormwind” Spangler - Working on UO since 1996 (except for 1998 - 2000)
>> Tim “MrTact” Keating” - UO: Renaissance to Present
>> Bonnie “Mesanna” Davis - UO: Third Dawn to Present
>> Anne “Silvani” Pitkin - UO: Third Dawn to Present
>> Marco “Spada” Sederquist - UO: Lord Blackthorn’s Revenge to Present
Think about that - Stormwind has been hanging around UO for 10 years, except for a couple of years around UO:R, while the others listed above have survived for quite a while as well. We salute them and would give them trophies or buy them ale if we could.
Please Note: We will work to keep this updated, but if you come across any information that is inaccurate in regards to any team member, past or present, please Contact Us and we will get it updated as quickly as possible. This is a very extensive project (documenting the developers of each team) and a very unique and fascinating, as well as rewarding, project. It’s amazing what many of the developers who have left, have gone on to do, as well as what many of the current developers have done before coming to UO.
Current UO Development Team (October, 2006)
Producer: Aaron “Darkscribe” Cohen
- Assistant Producer: Anne “Silvani” Pitkin
Designers: (UO Live Team?)
- Senior Designer - Tim “MrTact” Keating
- Invasion Architect - Tim “Draconi” Cotten
- Designer - Patrick “Leurocian” Malott
- World Builder - Mike “Czarzane” Flinchum
- Design Lead - Nick “DragonHead” Corea
Artists:
- Lead Character Artist: J.P. “TheGrimmOmen” Harrod
- Character and Environments Artist: Dave “CatHat” Brown
Quality Assurance:
- Lead Quality Assurance Tester/Assistant Producer (Live Team) - Andrew “Ando” Woodruff
- Senior Quality Assurance Tester - Bonnie “Mesanna” Davis
- Quality Assurance Tester - Serado (unsure of title)
Engineers
- Lead Engineer - Randy Eichman
- Engineer - Jason “Stormwind” Spangler
- Engineer - Chris “Mostly Harmless” Thacker
- Engineer - “SupreemEA”
UO Community Team
- Community Coordinator - John “Wilki” Wilkinson
- Lead Game Master (GM) - Marco “Spada” Sederquist
Note: We are unsure about the following Mondain’s Legacy developers - whether they are currently working on UO:
- Associate Producer - Kia “Eva” Huntzinger
- Designer - Richard Colvin
- Designer - Jennifer “Niobe” Lane
- Designer - Jonathan “Oaks” LeCraft
- Designer - Sean Dugan
- Engineer - Erik “EvilMantis” Juhl
- Engineer - Rob “Shepherd” Knopf
- Engineer - Sarah Levantine
As well, many members of the Mondain’s Legacy team whom we haven’t researched to see if they went elsewhere.

