Ultima Online (1997) - Developers
>> Current UO Developers
>> Past UO Developers
- Product Development -
- Producer: Richard “Lord British” Garriott
- Director: Starr Long
- Associate Producer: Joye McBurnett
- Director of Development: Jim Browne
- Project Consultant: Keith McCurdy
- Executive Assistant: Michelle Bratton
- Design Manager: Brian Martin
- Design Coordinator: Mark Franz
- Lead Designer: Raph “Designer Dragon” Koster
- Designer: Marshall Andrews
- Designer: Kristen “Kaige” Koster
- Designer: Todd McKimmey
- Designer: Kevin Schlipper
- Designer: David Biggs
- Designer: Dan “Lord_Pall” Rubenfield
- Designer: Chuck Zoch
- Designer: Bob White
- Designer: Andrew Morris
- Lead Programmer: Rick “Wyrd” Delashmit
- Lead Programmer: Scott “Grimli” Phillips
- Programmer: Mike McShaffry
- Programmer: Jeff “Jooky” Posey
- Programmer: Jason “Stormwind” Spangler
- Programmer: Ragnar “BugKiller” Scheuermann
- Programmer: Gary Scott Smith
- Programmer: Jeff Wofford
- Programmer: Herman Miller
- Art Director/Lead Artist: Jennifer Davis
- 3D Art Manager: Bruce Lemons
- 3D Art Manager: Brendon Wilson
- Artist: Chuck Crist
- Artist: Bob Frye
- Artist: Micael Priest
- Artist: Clay Hoffman
- Artist: Scott Jones
- Artist: Cari Oberstar
- Artist: Jonathan Price
- Artist: Michael Morlan
- Artist: Terry Manderfeld
- Artist: Matt Sheffield
- Additional Art: Raph “Designer Dragon” Koster
- Additional Design: Ragnar “BugKiller” Scheuermann
- Additional Design: Jason “Stormwind” Spangler
- Additional Design: Jeff “Jooky” Posey
- Additional Design: Scott “Grimli” Phillips
- Additional Design: Rick “Wyrd” Delashmit
- Additional Design: Richard Zinser
- Additional Programmer: Raph “Designer Dragon” Koster
- Additional Programmer: Todd McKimmey
- Additional Programmer: Chuck Zoch
- Additional Programmer: Bob White
- Additional Programmer: Kristen “Kaige” Koster
- Additional Programmer: Dan “LordPall” Rubenfield
- Additional Programmer: Edmond Meinfelder
- Additional Programmer: John Watson
- Networking and Operations -
- Network Manager: Mark Rizzo
- Network Operations: Brandon Williams
- Audio/Sound
- Sound Effects: Kirk Winterrowd
- Sound Effects: Hal Milton
- Music: Kirk Winterrowd
- Music: Joe Basquez
- Music: Hal Milton
- Recording: Jason Cobb
- Voice Talent: Ev Lunning, Jr.
- Quality Assurance -
- Q&A Project Leader: Richard Zinser
- Assistant Project Leader: John “EvilJohn” Moreland
- Assistant Project Leader: Todd Wachhaus
- Hardware Tech: Brett Bonner
- Quality Assurance Tester: Timothy Bell
- Quality Assurance Tester: Rick C. Holtrop
- Quality Assurance Tester: Artie Rogers
- Quality Assurance Tester: Paul D. Sage
- Quality Assurance Tester: Russ Wilkins
- Quality Assurance Tester: Robert Windisman
- Quality Assurance Tester: Hal Milton
- Quality Assurance Tester: Monte Mathis
- Quality Assurance Tester: Paul Vaden
- Customer Service Liason: David Cryer
- Quality Assurance Supervisor: Evan “Fighto” Brandt
- Quality Assurance Support Site Programmer: Chris Graf
- Marketing/Game Materials -
- Product Manager: Chris Plummer
- Media Relations: Teresa Potts
- Media Relations: David Swofford (listed as “David Swardford” but probably a typo)
- Package Design: ORIGIN Creative Services
- Package Art: John Bowie
- Package Art: Greg Hildebrandt
- Package Art: Tim Hildebrandt
- Web Documentation: Tuesday Frase
- Web Documentation: Chris W. McCubbin
- Web Documentation: Jennifer Spohrer
- Web Documentation: Melissa Tyler
- Printed Documentation: Tuesday Frase
- Printed Documentation: Chris W. McCubbin
- Editing: David Ladyman
- Printed Documentation Design/Layout: ORIGIN Creative Services
- Web Site Programming -
- Lead Web Programmer: David Kozlowski
- Web Programming: Martin De La Rosa
- Web Programming: Tom Kiehne
- Web Programming: Tuesday Frase
- Documentation Web Design: Susan Bednar
- Documentation Web Design: John Bowie
- Web Site Art: Wendi Dunn
- Web Site Art: John Bowie
- Web Site Art: David Kozlowski
- Web Site Art: Tuesday Frase
- Web Site Art: Martin Delarosa
- Web Site Art: Greg Hildebrandt
- Web Site Art: Tim Hildebrandt
Source: File: credits.dat, located in the root directory of your Ultima Online install. Contents of credits.dat Copyright 1997 - 2006 Electronic Arts Inc. Please note: We included in-game or forum aliases where possible, however we have left the given name spelling the same as listed in credits.dat. Some developers use variations elsewhere (outside of Ultima Online, on other websites, etc.) and we apologize for any confusion that results. We have also changed the order of job groupings slightly from credits.dat where deemed necessary.

