Ultima Online: 7th Anniversary
7th Anniversary Edition Gifts
Year One, Sept, 1997 – Sept, 1998
Royal Leggings of Embers: A set of fire hued platemail leggings.When Britannia was founded, the king was attacked with a fire spell that nearly killed him. (Rumors of his demise were highly exaggerated.) Ever since, he kept a pair of Royal Leggings of Embers nearby.
Properties: Provide unusually high Fire Resistance, no Cold Resistance, and moderate levels of other resistances.
Magic Item Properties:
* Mage Armor
* Lower Requirements 100%
* Self Repair 10Resistances:
* Physical: 15
* Fire: 25
* Cold: 0
* Energy: 15
* Poison: 15Year Two, 1998 - 1999 – The Second Age
Rose of Trinsic: A large rose bush, with green stem/leaves and purple roses.In The Second Age of Britannia, the peaceful town of Trinsic was attacked by the forces of chaos. After a fierce, bloody battle, the town was overrun and destroyed. This rose commemorates the Honor of the Trinsic defenders.
Properties: Every four hours, produces a purple rose petal that when consumed adds +5 to strength for 5 minutes. Stores up to 10 petals. Owner double-clicks to obtain petals as a separate stackable inventory item.
Year Three, 1999 - 2000 – UO, Renaissance
Shamino’s Best Crossbow: A specially hued repeating crossbow.Once a king of Sosaria, Shamino was one of Lord British’s greatest Companions. Hailing from the city of Skara Brae, known for its spiritual people, Shamino followed the life of a ranger and was perhaps the best marksman in the land. This crossbow design is one created especially for him by Iolo, his long-time companion.
Properties: A large damage bonus and nice accuracy increase.
Magic Item Properties:
* Lower Requirements 100%
* Self Repair 10
* Damage 40% Damage Increase,
* 15% Hit Chance IncreaseYear Four, 2000 - 2001 – UO, Third Dawn
The Tapestry of Sosaria: A tapestry based on the Hildebrandt UO painting.
The history of the world is recorded in this tapestry, starting with the first days of Britannia to Third Dawn’s age of prosperity and opportunity. It was designed by one of Lord British’s most loyal companions, Iolo, a master bard and storyteller.Properties: Can be hung on a house wall as a decoration. Double-clicking it opens a window showing the art in a larger window, allowing more detail to be seen.
Year Five, 2001 - 2002 – UO, Lord Blackthorn’s Revenge
Hearth of the Home Fire: A small fireplace with animated fire burning in it.When Lord Blackthorn waged a dark campaign to steal control of Britannia, the citizens often stayed home at night, not daring to leave their homes. The good people of Britannia spent those cold nights huddled around the warmth of a blazing fireplace like this one.
Properties: Can be used as a house decoration and gives off enough heat to be used as a cooking surface and a forge, but be careful, the roaring flames will ruin your baked goods.
Year Six, 2002 – 2003 – UO, Age of Shadows
The Holy Sword: A specially hued (silver with blue glow) longsword with magical properties.The fifth age, known as the Age of Shadows, was a difficult one. Necromancers had learned to raise the dead from their graves, and holy Paladins joined ranks to wipe the dark art of Necromancy from the world. It is a struggle that still continues. Paladins, thanks to a blacksmith with arcane knowledge, now have the Holy Sword to help in their quest.
Properties: Good damage bonus, double damage versus Undead.
Magic Item Properties:
* Lower Requirements 100%
* Self Repair 10
* Use Best Weapon Skill
* + 40% Damage Increase
* Undead SlayerYear Seven, 2003 - 2004 – An Empire Discovered
Ancient Samurai Helm: A modified Samurai helm.
Strange items from a strange land are being found. Rumors abound of a new land with new warriors and new ways to wage war. If the rumors are true, Britannia might never be the same. This strange helm was brought back on a trade vessel. Its exotic beauty pales in the face of its durability.Properties: Defense chance increase and high resists.
Magic Item Properties:
* Lower Requirements 100%
* Self Repair 10
* Mage Armor
* +15% Defense Chance IncreaseResistances:
* Physical 15
* Fire 10
* Cold 10
* Energy 10
* Poison 15

